In the age of sail and oar, ships on a long voyage often had to wait at port for favorable winds and an ebbing tide. The retreating tide offers the benefit of riding the retreating waters. The rising tide, on the other hand, pushes the ships back to port. Similarly, the direction of the winds could make a voyage impossible or perilous. So there was often only a short window of time when ships could set sail - and once it had sailed, there was another wait before other vessels could leave.
For those navigating the depths of Anoikis, there are similar laws. One has to wait for a suitable wormhole connection to appear, one that leads not to far away from the intended destination. The connections seem to be random, which has fed the heresy of worshipping an idol of randomness, called "Bob".
Some mariners of Anoikis have taken to the practice of "rolling" the wormhole, collapsing a hole by driving a critical amount of mass through it. This is done in the hope that a new wormhole will respawn with a better connection. However, this generally takes a dedicated fleet with battleships and cruiser using Higgs anchors, complemented with scanners and guards.
The lone traveler has to use what is at hand, or wait. An when a propitious connection appears, there is only short window of time to use it. That is why, in the absence of a rolling fleet for Seclusion, I had to ask Libby to keep her luggage ready so we could leave at a moment's notice.
We did get a good wormhole connection, and little time to use it before it would collapse. With no idea how long before it would roll to Amarr again, I made haste, and with success: We were able to make use of it, and made our way back to Mehatoor without difficulties.
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