Sunday 15 September 2024

Battering the battering ram

The Drifters are building disc-like structures in Turnur. These are some sort of battering rams that can impact the Fulcrum's event horizon wall protecting Zarzakh against intruders.


After a cycle of attack on the Fulcrum's lock, the breaching device shown above hides in a spacetime shell until it is ready to redeploy. 

Under the command of DutchGunner from the Arataka Research Consortium, the fleet did something that is not very research-like. They must think R&D stands for Research and Destroy. The fleet not only defended itself against the Drifters attacking it, but it launched an counterattack on the event horizon breacher structure. Staying true to my vow of non-agression, I did not take offensive actions but I concentrated completely on providing remote repairs for the fleet. It was one of the most challenging "logi" jobs I have done thusfar, as the large enemy fleet was spreading out damage and neuts all over our vastly outnumbered flotilla: three Guardians to keep eight other ships (and themselves) alive.

It worked. Not one ship was lost during the ten long and grueling waves of attackers. 


The technology that we retrieved appears based mostly on gravitoleptonic field manipulation. In addition to well known electron spin resonance devices, also muon cosmic resonances were found - signal beacons containing wormhole resonance frequencies. The device uses these as scripts to be loaded into a "phryctorian generator" that creates a wormhole. Below is an image of the generator: it is the small dark structure with five control centers connected to it; it is hovering right above the central emitter port of the disk (you can also see it in the first image of this log entry).


Sadly after the attack, the generator was damaged beyond repair. Near the control towers for the phryctorian generator, we found neurovisial input matrices in the debris. These specialized Drifter controllers allow operators to process large amounts of sensory data. To me this suggests that the spacetime tunnels that the device initiates must then be steered manually by Drifter operators through spacetime towards its target. It would hit Zarzakh's horizon wall and attempt to pierce it.

All these finding are very worrisome: from what I can gather here, the Drifters possess the technology to weave artificial wormholes to anywhere they want. It looked as if this is also how they brought reinforcements to attack our fleet. That is quite unlike jump gates, that require a long process of building, and must be positioned at specially selected quantum entangled resonant points. It is also unlike jump drives that can transport only one (or a few) ships over a relatively short distance of a few light years and require a cynosural beacon on the other side to anchor the jump tunnel. Even the shipcaster devices -needing a huge amount of power- require a beacon in their target system. But the Drifters appear able to steer a wormhole exit to a point of their choice, not bookmarked or visited before, without the presence of a gate on the other side. Weaponized wormholes.

Who knows, used for peaceful purposes this technology may help repair Eve Gate...

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